Happy 4th of July!

ASD171a - 4th of July

Tags: , ,

No Comments

My server.cfg Config for HLDS

This is the way I have my server.cfg config set up for HLDS. Please post suggestions and opinions. I have set this up and noticed a large increase in  registry or… shot accuracy.

// Use this file to configure your DEDICATED server.
// This config file is executed on server start.
// This is a comment

//GENERAL
// default server name. Change to "Bob's Server", etc.
hostname "CS 1.6 Server"

//sv_lan <0/1> 0=Public/LAN, 1=LAN Default: 0
sv_lan 0

// sv_contact <email/web address> Contact email for server admin
sv_contact "admin@domain.com"

// sv_region <1-7> - The region of the world to report the server in.
// -1 World
// 0 US East coast
// 1 US West coast
// 2 South America
// 3 Europe
// 4 Asia
// 5 Australia
// 6 Middle East
// 7 Africa
sv_region 0

//ROUND
// mp_buytime <seconds> - The amount of time to allow purchasing weapons/equipment on round start
mp_buytime 0.45

// mp_c4timer <seconds> - How long before the c4 explodes
mp_c4timer 45

// mp_timelimit <minutes> - How long each map should be played before switching levels
mp_timelimit 0

// mp_freezetime <seconds> - How long players are unable to move during round starts
mp_freezetime 0

//mp_roundtime <1-9> How much time in minutes does a round last. Default: 5
mp_roundtime 2.3

// mp_startmoney <money> - Specify how much money players start off with
mp_startmoney 800

//mp_friendlyfire <0/1> Turn on/off friendlyfire. Default: Off
mp_friendlyfire 0

//mp_footsteps <0/1> Turn on/off footsteps. Default: On
mp_footsteps 1

//mp_flashlight <0/1> Turn on/off the ability for clients to use flashlight. Default: Off
mp_flashlight 1

//mp_fraglimit <##> Amount of frags a player can exceed before changing maps. Default: 0
mp_fraglimit 0

//mp_maxrounds <##> Amount of round to play before server changes maps. Default: 0
mp_maxrounds 80

//mp_winlimit <0-20> Max number of rounds one team can win before server changes maps. Default: 0
mp_winlimit 0

// mp_spawnprotectiontime Time in seconds to Kick players who team-kill after round restart. Default: 5
mp_spawnprotectiontime 5

// mp_autoteambalance <0/1> Force clients to auto-join the opposite team if they are not balanced. Default: On
mp_autoteambalance 1

//mp_limitteams <0-20> Max # of players 1 team can have over another. Default: 2
mp_limitteams 2

//mp_autokick <0/1> Kick idle/team-killing players. Default Off
mp_autokick 1

//mp_tkpunish <0/1> Punish TK'ers on next round? Default: On
mp_tkpunish 0

//mp_hostagepenalty <##> How many hostages a Terrorist can kill before being kicked, 0 to disable. Default: 5
mp_hostagepenalty 5

// disable autoaim
sv_aim 0

// sv_cheats <0/1> - Whether to allow game cheat commands to be used by clients. 0 = off | 1 = on
sv_cheats 0

//VOICE-CHATTING
//sv_voiceenable <0/1> Allow clients to use mic. Default: 1
sv_voiceenable 1

//sv_alltalk <0/1> Players can hear all other players, no team restrictions. Default: Off
sv_alltalk 1

//sv_voicecodec Specifies which voice codec DLL to use in a game. Set to the name of the DLL without the extension.. Default:voice_speex
sv_voicecodec voice_speex

//sv_voicequality <1-5> the bps of the voice.
//1-2400bps
//2-6000bps-DEFAULT
//3-8000bps
//4-11200bps
//5-1520bps
sv_voicequality 2

//mp_chattime <0-120> amount of time in seconds players can chat after the game is over. Lower value = faster map load change. Default: 10
mp_chattime 10

//RATES-SPEEDS
//sv_gravity World Gravity Default: 800
sv_gravity 800

//sv_maxvelocity Maximum speed any ballistically moving object is allowed to attain per axis. Default: 3500
sv_maxvelocity 3500

//sv_maxspeed Maximum speed a player can move. Default: 320
sv_maxspeed 320

//CLEINT CVARS
//decalfrequency Amount of time in seconds a player can spray their decal. Default: 10
decalfrequency 60

//sv_consistency <0/1> Force cleints to pass consistency check for critical files before joining server? Default: 0
sv_consistency 0

//sv_timeout <##> After this many seconds without a message from a client, the client is dropped. Default: 65
sv_timeout 65

//mp_playerid <0/1/2> Controls what information player see in the status bar: 0 all names; 1 team names; 2 no names. Default: 0
mp_playerid 0

// sv_pausable <0/1> - Whether to allow clients to pause the server. 0 = off | 1 = on
sv_pausable 0

//sv_allowupload <0/1> Allow clients to upload their custom decals to the server. Default: 1
sv_allowupload 1

//sv_allowdownload <0/1> Allow clients to downnload files. Default: 1
sv_allowdownload 1

//sv_unlag <0/1> Enables player lag compensation. Default: 1
sv_unlag 1
sv_maxunlag .5
//SPECTATING
//mp_allowspectators <0/1> Allow spectators on the server. Default: 1
mp_allowspectators 1

//mp_forcecamera <0/1> Force dead players to first person mode, effectively disabling freelook. Default: Off
mp_forcecamera 0

//sv_hltv <0/1> Enables HLTV on the server. Default: 0
sv_hltv 0

//BANDWIDTH RATES
//sv_minrate <0-25000> Min bandwidth rate allowed on server. Default: 0 (unlimited)
sv_minrate 0

// sv_maxrate <1000-25000> - The maximum bandwidth rate the server is allowed to transmit to clients
sv_maxrate 25000

//sv_maxupdaterate Maximum updates per second that the server will allow. Default: 60
sv_maxupdaterate = 101

//sv_minupdaterate Minimum updates per second that the server will allow. Default: 10
sv_minupdaterate 40

//sys_ticrate Max FPS (1000 Max) the server is to render
sys_ticrate 548

//SERVER LOGGING
// log <on/off> Enable server logging? Default: Off
log off

//sv_logbans <0/1> Log server bans in the server logs. Default: 0
sv_logbans 0

// sv_logecho <0/1> Echo log information to the console. Default: 1
sv_logecho 1

// sv_logfile <0/1> Log server information in the log file. Default: 1
sv_logfile 0

//sv_log_onefile <0/1> Log server information to only one file. Default: 0
sv_log_onefile 0

//sv_logsdir Folder in the game directory where server logs will be stored.

//RECON
//rcon_password Set rcon passsword. Leave blank to disable rcon
rcon_password "password"

//sv_rcon_banpenalty <mins> Number of minutes to ban users who fail rcon authentication. Default: 0
sv_rcon_banpenalty 5

//sv_rcon_maxfailures <0-20> Max number of times a user can fail rcon authentication before being banned. Default: 10
sv_rcon_maxfailures 10

//sv_rcon_minfailures <0-20> Number of times a user can fail rcon authentication in sv_rcon_minfailuretime before being banned. Default: 5
sv_rcon_minfailures 5

//sv_rcon_minfailuretime <1-seconds> Number of seconds to track failed rcon authentications. Default: 30
sv_rcon_minfailuretime 30

//amx plugins
//show live bullet damage
bullet_damage 1

//amx_bulletwhizz (D: 1) - on/off plugin
amx_bulletwhizz 1
//amx_bulletwhizz_dis (D: 35) - max distance to hear the whizz sound
amx_bulletwhizz_dis 35

//Extra tweaks
mp_decals 200
mp_consistency 1
sv_urldownload http://domain.com/<directory>
sv_airaccelerate 10
sv_airmove 1
sv_clienttrace 1.0
sv_clipmode 0
sv_friction 4
sv_send_logos 1
sv_send_resources 1
sv_stepsize 18
sv_stopspeed 75
sv_proxies 1
edgefriction 2
host_framerate 0

Tags: , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,

No Comments

US Map

Map of USA Puzzle.. THIS IS NEAT

Wonder how a high school senior would do on this one?

See how you do in placing the states of the United States  Of  America .

All you do is look at the top of the page and drag’n'drop the state to where it belongs.

Smart map, varies the order of the states’ placement with each new try!

It ain’t easy mostly because placing a state in the precise location when it as yet has no boundaries in place is a bit tricky! No half credit for close but over a tad….

http://jimspages.com:80/States.htm

Tags: , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,

No Comments

Adding Files, Meta Mod, Amx Mod X, Plugins to HLDS

Adding Files

Adding files to your CS server is easy! Everything in your HLDS folder is neatly organized by default. So if you need to add a sound file to your server they would go into the root HLDS directory, followed by the folder labeled “sound”.  The same thing applies for maps, sprites, gfx, dlls, models, and addons.

Any .wad files will go in the root HLDS folder, which is also where you will place any .cfg files as well.

Installing Meta Mod

Navigate your browser to: http://metamod.org/ and download the Windows Binary.

Navigate to “C:\Program FIles\Valve\HLServer\cstrike

Look for a folder named “addons” (If it is not already there, create a new folder named “addons”)

Go inside your “addons” folder, and create a new folder named “metamod

Go inside your “metamod” folder

Create a new file named “plugins.ini
(To do this, open notepad, save it inside your “metamod” folder with file name “plugins.ini”)

Create a new folder named “dlls” inside the “metamod” folder.

Go inside your “dlls” folder and place the file we downloaded earlier inside the “dlls” folder

Then, navigate back to “C:\Program FIles\Valve\HLServer\cstrike

Find the file named “liblist.gam” and open it with notepad

Find this line: gamedll “dlls\mp.dll”

Replace with this line: gamedll “addons\metamod\dlls\metamod.dll”

Save and close “liblist.gam

Go inside your “addons” folder

Go inside your “metamod” folder

Find the file named “plugins.ini” and open it with notepad

Add this line: win32 addons/amxmodx/dlls/amxmodx_mm.dll

Save and close “plugins.ini

You have successfully installed Metamod on your HLDS cstrike server.

Installing AMX Mod X

Download the “AMX Mod X Base” for Windows:

http://www.amxmodx.org/dl.php?filename=amxmodx-1.8.1-base.zip

Download the “Counter-Strike Addon” for Windows:

http://www.amxmodx.org/dl.php?filename=amxmodx-1.8.1-cstrike.zip

Extract the “AMX Mod X Base” to your “C:\Program Files\Valve\HLServer\cstrike” directory

After you have successfully extracted the Base files…

Extract the “Counter-Strike Addon” to your “C:\Program Files\Valve\HLServer\cstrike” directory

If prompted to overwrite any files, say “Yes” or “Yes to All” to save time

You have successfully installed AMX Mod X on your HLDS cstrike server.

Quick lesson to installing plugins for amx!!

Download the following plugins:

bullet damagehttp://redirectingat.com/?id=487X782&url=http%3A//forums.alliedmods.net/attachment.php%3Fattachmentid%3D13327%26d%3D1169089130

Whiz Soundshttp://redirectingat.com/?id=487X782&url=http%3A//forums.alliedmods.net/attachment.php%3Fattachmentid%3D6456%26d%3D1150266162

Bullet Whizhttp://redirectingat.com/?id=487X782&url=http%3A//www.amxmodx.org/plcompiler_vb.cgi%3Ffile_id%3D6457

Open the file labeled bullet_damage.sma with notepad. Now to configure to your liking. If you wish to see live damage done and received do noting and exit. If you wish to only see damage done add // before the line:

#define DAMAGE_RECIEVED

so it will look like this

//#define DAMAGE_RECIEVED

Place this file in:

C:\Program Files\Valve\HLServer\cstrike\addons\amxmodx\scripting

run the program compile found in this file.

Go to

C:\Program Files\Valve\HLServer\cstrike\addons\amxmodx\scripting\compiled

find file named bullet_damage.amxx and place in:

C:\Program Files\Valve\HLServer\cstrike\addons\amxmodx\plugins

Go to:

C:\Program Files\Valve\HLServer\cstrike\addons\amxmodx\configs

Find file named plugins.cfg open with notepad and scroll down to the bottom and add the following line and save:

bullet_damage.amxx

Go to:

C:\Program Files\Valve\HLServer\cstrike

Find server.cfg scroll down and add the following and save:

//amx plugins

//show live bullet damage

bullet_damage 1

This plug in is now installed.

For Bullet Whiz place the sound files in:

C:\Program Files\Valve\HLServer\cstrike\sound\misc

Go to:

C:\Program Files\Valve\HLServer\cstrike\addons\amxmodx\plugins

Add bullet_whizz.amxx

Go to:

C:\Program Files\Valve\HLServer\cstrike\addons\amxmodx\configs

Open plugins.ini again and add the following at the bottom under bullet_damage.amxx and save:

Bullet_Whizz.amxx

Go to:

C:\Program Files\Valve\HLServer\cstrike

Open server.cfg and add the following under the last thing you added:

//amx_bulletwhizz (D: 1) – on/off plugin

amx_bulletwhizz 1

//amx_bulletwhizz_dis (D: 35) – max distance to hear the whizz sound

amx_bulletwhizz_dis 35

The bullet_damage plug in will show live damage being done and received if you configured it that way.

The bullet_whiz plugin will play a whizzing sound when bullets pass nearby.

These two plugins are my favorite and work very well. Of course you cannot install them if you like.

Now both plugins are installed. Most plugins are installed this way and plugins can be found at the following link:

http://redirectingat.com/?id=487X782&url=http%3A//www.amxmodx.org/compiler.php%3Fmod%3D2%26cat%3D0%26plugin%3D%26author%3D%26go%3Dsearch

Basic AMX Commands

Here is a list of basic AMX commands you will want to use. To use type them into your console (by pressing ‘~’ first) when in game.

NOTE: In order to access these commands you need to make yourself an admin on your server. Join your server and in console type ’status’ Find your nick name and copy down your steam id (STEAM_X:X:XXXXXX) go to:

C:\Program Files\Valve\HLServer\cstrike\addons\amxmodx\configs

find the file named users.cfg and add your Steam ID like the file tells you to.

amx_help -displays a list of commands and their functions. Very helpful.

amx_mapmenu -displays all the maps from your server so you can switch to them. You will need to do the following before the AMX map menu works:

Go to:

C:\Program Files\Valve\HLServer\cstrike

find mapcycle and open with notepad. Copy contents.

Go to:

C:\Program Files\Valve\HLServer\cstrike\addons\amxmodx\configs

find maps.cfg and open using notepad and paste the contents of mapcycle.

amx_statscfgmenu -a list of all to stats the server can display. In order to see stats with POD Bot you will need to configure amx.cfg by changing this CVARs: csstats_rankbots (turn it on by placing a 1 after it)

Need help Adding Admins to your AMX? Click the link below:

http://wiki.amxmodx.org/Adding_Admins_(AMX_Mod_X)

Need a full list of AMX commands? Click the link below:

http://wiki.amxmodx.org/Commands_(AMX_Mod_X)

Need any other addition information or help for AMX? Click the link below:

http://wiki.amxmodx.org/Category:Documentation_(AMX_Mod_X)

Tags: , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,

No Comments